Moins de contenu dans la version nouvelle génération de Grand Theft Auto V !

Grand Theft Auto V, now available on disc for PlayStation 5 and Xbox Series, doesn’t have the same content as previous editions.

 

If we had to summarise what Take-Two and Rockstar have cut back on briefly, we’d say that the game’s transphobic jokes and stereotyping have been given the figurative chopping block. The cutting happened because OutMakingGames, an LGBTQ+ game professionals group, wrote an open letter to Rockstar Games asking them to do so, and they took the necessary action. Of course, it hasn’t stopped the game’s fans from finding differences in content compared to the PlayStation 3/Xbox 360, PlayStation 4/Xbox One, PC version…

A summary of what was (or was not) found was posted on the ResetEra forum, Twitter and Reddit. For example, there is a minor omission in the game room (Captain Spacetoy Interstellar in the E&E wall, where the genitals were interchangeable). The transgender drawings near the Cockatoos have also been removed. They also cut the in-game models, too.

OutMakingGames wrote in its open letter to the developers now officially working on Grand Theft Auto VI (too?) that GTA V had a worldwide cultural impact. Therefore, Rockstar has a responsibility to its players (especially since many of them may be LGBTQ+), its staff, and the world to stop promoting violence towards transgender people. The studio has not officially, or at least publicly, responded, but it appears they have listened to the request.

Something else is worth pointing out here, though. In the case of Grand Theft Auto V, the game indeed aims to be a kind of satire of the world. Be it anything from TV shows to radio programmes to the characters (where there are several parodies). And it follows that Rockstar has not done what it has now taken out of the game with offensive intent. On the other hand, it could be added that everyone else could speak up because it’s not fair to favour only one group. All or nothing…

Source: PSL

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)