{"id":98102,"date":"2024-12-11T16:43:11","date_gmt":"2024-12-11T15:43:11","guid":{"rendered":"https:\/\/thegeek.site\/?p=98102"},"modified":"2024-12-11T16:43:11","modified_gmt":"2024-12-11T15:43:11","slug":"people-can-fly-une-decision-controversee-prise-seulement-deux-semaines-avant-noel","status":"publish","type":"post","link":"https:\/\/thegeek.site\/2024\/12\/11\/people-can-fly-une-decision-controversee-prise-seulement-deux-semaines-avant-noel\/","title":{"rendered":"People Can Fly: une d\u00e9cision controvers\u00e9e prise seulement deux semaines avant No\u00ebl!"},"content":{"rendered":"

\u00c0 un moment comme celui-ci, nous devons honn\u00eatement nous demander quelle humanit\u00e9 reste dans la direction du studio pour faire une chose pareille \u00e0 un moment pareil\u00a0?<\/h4>\n

 <\/p>\n

People Can Fly, plus connu pour Bulletstorm, Gears of War\u00a0: Judgment et Outriders, a annonc\u00e9 avoir licenci\u00e9 ou mis en cong\u00e9 plus de 120 employ\u00e9s en raison de \u00ab\u00a0pressions externes du march\u00e9 qui ont persist\u00e9 au-del\u00e0 de leurs projections\u00a0\u00bb. Ils indiquent sur leur site Web qu’ils ont une \u00e9quipe de 700 personnes, mais c’est probablement le nombre avant les coupes. Sur Twitter, Sebastian Wojciechowski a donn\u00e9 cette explication :<\/p>\n

\u00ab Aujourd’hui, nous avons pris la d\u00e9cision tr\u00e8s difficile de r\u00e9duire notre strat\u00e9gie d’auto\u00e9dition en suspendant Project Victoria, en r\u00e9duisant notre \u00e9quipe sur Project Bifrost et en restructurant certaines de nos \u00e9quipes de support chez People Can Fly. Nous sommes profond\u00e9ment attrist\u00e9s par le fait que cette situation implique la suspension ou la s\u00e9paration de plus de 120 talentueux Aviators, des coll\u00e8gues que nous avons appr\u00e9ci\u00e9s d’avoir au sein de notre \u00e9quipe. Cette action est devenue n\u00e9cessaire car les pressions externes du march\u00e9 ont continu\u00e9 au-del\u00e0 de nos projections. Le march\u00e9 du jeu vid\u00e9o est toujours en \u00e9volution et nous devons nous adapter \u00e0 la situation actuelle. Nous redoublons d’efforts avec de nouveaux contrats de travail \u00e0 la demande et nous nous concentrons sur le d\u00e9veloppement d’un seul jeu ind\u00e9pendant.<\/p>\n

Nous croyons en nos \u00e9quipes, nos jeux et leur potentiel, et nous restons profond\u00e9ment d\u00e9termin\u00e9s \u00e0 poursuivre ce voyage, mais nous devons aligner nos plans sur nos capacit\u00e9s financi\u00e8res. Nous sommes profond\u00e9ment reconnaissants pour les contributions de chaque membre de l’\u00e9quipe affect\u00e9 par cette tournure des \u00e9v\u00e9nements ; leur talent et leur d\u00e9vouement ont contribu\u00e9 \u00e0 fa\u00e7onner notre entreprise et nos jeux. Ces changements sont profond\u00e9ment ressentis par nous tous. Nous reconnaissons que c’est une p\u00e9riode tr\u00e8s difficile pour les membres de notre \u00e9quipe, car nous disons au revoir \u00e0 des coll\u00e8gues pr\u00e9cieux qui ont tant contribu\u00e9. Nous nous effor\u00e7ons de soutenir les personnes touch\u00e9es pendant cette transition en leur fournissant des ressources et un soutien pour les aider \u00e0 traverser ce changement, et nous nous engageons \u00e9galement \u00e0 prendre soin de ceux qui restent alors qu’ils font face aux d\u00e9fis de la perte de coll\u00e8gues et d’amis.<\/p>\n

Notre priorit\u00e9 est d’aborder ce moment avec compassion et de veiller \u00e0 ce que notre \u00e9quipe se sente soutenue alors que nous travaillons ensemble pour b\u00e2tir un avenir plus solide.<\/p>\n

En cette p\u00e9riode difficile, notre engagement envers l’excellence et la cr\u00e9ativit\u00e9 reste aussi fort que jamais. “\u00c0 tous ceux qui aiment ce que nous cr\u00e9ons – nous n’abandonnerons pas nos r\u00eaves”, a \u00e9crit Wojciechowski.<\/p>\n

En janvier, People Can Fly a licenci\u00e9 plus de 30 employ\u00e9s, ainsi que son projet, nom de code Gemini. Victoria et Bifrost n’ont pas non plus \u00e9t\u00e9 r\u00e9v\u00e9l\u00e9s, et tous deux sont en pr\u00e9paration depuis au moins deux ans. Ils ont \u00e9t\u00e9 \u00e9voqu\u00e9s pour la premi\u00e8re fois en 2022, lorsque la soci\u00e9t\u00e9 a conclu un accord avec Take-Two. Project Dagger a \u00e9galement fait faillite : il \u00e9tait en d\u00e9veloppement avec l’\u00e9diteur depuis 2020, mais a rencontr\u00e9 des probl\u00e8mes en 2023 et a \u00e9galement \u00e9t\u00e9 annul\u00e9 cette ann\u00e9e.<\/p>\n

Il est difficile de voir des r\u00e9sultats avec un projet annul\u00e9 apr\u00e8s l’autre.<\/p>\n

Source : PCGamer<\/a><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"

\u00c0 un moment comme celui-ci, nous devons honn\u00eatement nous demander quelle humanit\u00e9 reste dans la direction du studio pour faire une chose pareille \u00e0 un moment pareil\u00a0?   People Can Fly, plus connu pour Bulletstorm, Gears of War\u00a0: Judgment et Outriders, a annonc\u00e9 avoir licenci\u00e9 ou mis en cong\u00e9 plus de 120 employ\u00e9s en raison de \u00ab\u00a0pressions externes du march\u00e9 qui ont persist\u00e9 au-del\u00e0 de leurs projections\u00a0\u00bb. Ils indiquent sur leur site Web qu’ils ont une \u00e9quipe de 700 personnes, mais c’est probablement le nombre avant les coupes. Sur Twitter, Sebastian Wojciechowski a donn\u00e9 cette explication : \u00ab Aujourd’hui, nous avons pris la d\u00e9cision tr\u00e8s difficile de r\u00e9duire notre strat\u00e9gie d’auto\u00e9dition en suspendant Project Victoria, en r\u00e9duisant notre \u00e9quipe sur Project Bifrost et en restructurant…<\/p>\n

Read More…<\/a><\/p>\n","protected":false},"author":4,"featured_media":36424,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,1],"tags":[4705],"class_list":["post-98102","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-flash-infos","category-infos","tag-people-can-fly"],"yoast_head":"\nPeople Can Fly: une d\u00e9cision controvers\u00e9e prise seulement deux semaines avant No\u00ebl!<\/title>\n<meta name=\"description\" content=\"\u00c0 un moment comme celui-ci, nous devons honn\u00eatement nous demander quelle humanit\u00e9 reste dans la direction du studio pour faire une chose pareille \u00e0 un moment pareil\u00a0?\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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