{"id":63162,"date":"2022-09-25T23:39:52","date_gmt":"2022-09-25T21:39:52","guid":{"rendered":"https:\/\/thegeek.site\/?p=63162"},"modified":"2022-09-26T16:15:53","modified_gmt":"2022-09-26T14:15:53","slug":"halo-infinite-personnes-certain-affinity","status":"publish","type":"post","link":"https:\/\/thegeek.site\/2022\/09\/25\/halo-infinite-personnes-certain-affinity\/","title":{"rendered":"Halo Infinite : pr\u00e8s d’une centaine de personnes travaillent sur quelque chose chez Certain Affinity"},"content":{"rendered":"

Il semble que 343\u00a0Industries ne puisse pas suivre \u00e0 lui seul Halo, qui est cens\u00e9 \u00eatre le plus complet \u00e0 ce jour, mais qui n’a pas \u00e9t\u00e9 suffisamment d\u00e9velopp\u00e9 en termes de contenu depuis sa sortie.<\/h4>\n

 <\/p>\n

Certain Affinity, bas\u00e9 au Texas, aux \u00c9tats-Unis, travaille en tant que studio de support sur plusieurs jeux Halo et Call of Duty depuis 2007. Plus t\u00f4t cette ann\u00e9e, l’\u00e9quipe a annonc\u00e9 qu’elle d\u00e9veloppait \u00e9galement du contenu pour Halo Infinite. Max Hoberman, PDG du studio, a d\u00e9clar\u00e9 \u00e0 VentureBeat () que la franchise obtiendrait “quelque chose de grand et de nouveau” d’eux, et que c’est leur plus gros projet au sein de l’entreprise en ce moment \u2026<\/p>\n

“La chose la plus importante que nous faisons qui est publique en ce moment, depuis plus de deux ans maintenant, nous travaillons sur Halo Infinite en faisant quelque chose qui… ils sont tr\u00e8s normatifs sur ce que nous pouvons dire. Mais nous faisons quelque chose \u00e0 l’improviste, et nous faisons du d\u00e9veloppement principal sur cette chose non annonc\u00e9e, de la conception \u00e0 la conception. C’est quelque chose de grand et de nouveau pour la franchise. Mais je ne peux pas en dire plus \u00e0 ce sujet. C’est notre plus grand projet de nos trois projets actuellement. Nous avons pr\u00e8s de 100 d\u00e9veloppeurs travaillant l\u00e0-dessus \u00bb, a d\u00e9clar\u00e9 Hoberman.<\/p>\n

Windows Central a signal\u00e9 que Certain Affinity d\u00e9veloppait un nouveau mode de jeu Halo Infinite en janvier. Cela pourrait \u00eatre compl\u00e8tement diff\u00e9rent ou une tentative de bataille royale dans la franchise Halo. Nous avons \u00e9galement appris d’ici qu’un jeu coop\u00e9ratif de style Monster Hunter est \u00e9galement en cours d’\u00e9laboration par Certain Affinity pour Microsoft. La soci\u00e9t\u00e9 de Redmond est convaincue que le studio peut all\u00e9ger une partie du fardeau de 343 Industries.<\/p>\n

Plus t\u00f4t ce mois-ci, nous avons signal\u00e9 que la directrice de 343 Industries, Bonnie Ross, quittait le studio apr\u00e8s quinze ans pour se consacrer \u00e0 un probl\u00e8me m\u00e9dical familial (et comme elle a pass\u00e9 28 ans chez Microsoft, elle \u00e9tait une v\u00e9t\u00e9ran de l’entreprise). En cons\u00e9quence, Microsoft a l\u00e9g\u00e8rement remani\u00e9 l’\u00e9quipe de direction du studio. C’est pourquoi Pierre Hintze, l’ancien chef de production, est devenu le patron de 343 Industries.<\/p>\n

Source\u00a0: VGC<\/a><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"

Il semble que 343\u00a0Industries ne puisse pas suivre \u00e0 lui seul Halo, qui est cens\u00e9 \u00eatre le plus complet \u00e0 ce jour, mais qui n’a pas \u00e9t\u00e9 suffisamment d\u00e9velopp\u00e9 en termes de contenu depuis sa sortie.   Certain Affinity, bas\u00e9 au Texas, aux \u00c9tats-Unis, travaille en tant que studio de support sur plusieurs jeux Halo et Call of Duty depuis 2007. Plus t\u00f4t cette ann\u00e9e, l’\u00e9quipe a annonc\u00e9 qu’elle d\u00e9veloppait \u00e9galement du contenu pour Halo Infinite. Max Hoberman, PDG du studio, a d\u00e9clar\u00e9 \u00e0 VentureBeat () que la franchise obtiendrait “quelque chose de grand et de nouveau” d’eux, et que c’est leur plus gros projet au sein de l’entreprise en ce moment \u2026 “La chose la plus importante que nous faisons qui est publique en…<\/p>\n

Read More…<\/a><\/p>\n","protected":false},"author":4,"featured_media":62151,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,1,7435,7436,7427,7428],"tags":[2876,6624,2877,124,146,56,8793,8628],"yoast_head":"\nHalo Infinite : pr\u00e8s d'une centaine de personnes travaillent sur quelque chose chez Certain Affinity - theGeek.site<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/thegeek.site\/2022\/09\/25\/halo-infinite-personnes-certain-affinity\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Halo Infinite : pr\u00e8s d'une centaine de personnes travaillent sur quelque chose chez Certain Affinity - theGeek.site\" \/>\n<meta property=\"og:description\" content=\"Il semble que 343\u00a0Industries ne puisse pas suivre \u00e0 lui seul Halo, qui est cens\u00e9 \u00eatre le plus complet \u00e0 ce jour, mais qui n’a pas \u00e9t\u00e9 suffisamment d\u00e9velopp\u00e9 en termes de contenu depuis sa sortie.   Certain Affinity, bas\u00e9 au Texas, aux \u00c9tats-Unis, travaille en tant que studio de support sur plusieurs jeux Halo et Call of Duty depuis 2007. 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